![]() ![]() Balloon Battle is of course back with a few changes-it's point-based rather than last-man-standing, which keeps battles exciting right up until time is called, and it's nice to not get booted out of the fun when all your balloons are gone. In order to fully take advantage of these new maps, Battle Mode introduces modes that weren't in the original. ![]() The Splatoon-inspired Urchin Underpass and the almost Overwatch-like Dragon Palace are standouts. And unlike on regular racetracks, those items have a much greater chance of actually hitting someone instead of flying off to the side pointlessly. There are five new maps and three retro maps, and each has choke points great for face-offs built around central areas where you can mercilessly toss items at your friends. All of those tracks have been replaced in Deluxe, and the Battle maps we get make all the difference. In the original version of Mario Kart 8, the balloon-popping Battle Mode disappointingly repurposed tracks designed for regular racing instead of having arenas designed specifically for a completely different way of playing. And, most notably, it completely revamps the original's lackluster Battle Mode, rounding out an already great racing game. It plays beautifully on Switch in both handheld and docked mode, and its core racing is as exciting as ever. If you don't own a Wii U or skipped out on Mario Kart 8 the first time around-or even if you've played it before-Mario Kart 8 Deluxe is worth your time. But thanks to a series of updates both big and almost unseen, it's the version of Mario Kart to get. For Mario Kart fans, Mario Kart 8 Deluxe might look like more of the same with small Double Dash-inspired tweaks. ![]()
0 Comments
Leave a Reply. |